default-image
default-image

Project

App UI/UX Design and Development

UI/UX Design and Custom Development for a Unique Puzzle Game Experience

default-image

Find the Variety Puzzle Game

Disclaimer

This case study simply serves informative purposes and reflects the joint effort of Brain Quest in the Brain Quest development and design. Brain Quest's intellectual property, brand names, and trademarks all remain property owned by their respective owners.

Discipline

UI Design, UX Design, UX Audit, Puzzle, Brain.

Industry

E-commerce, Gaming, Puzzle

Platform

Mobile App

Overview

The Brain Quest puzzle game is aimed mostly at casual players and is made to provide an entertaining and thought-provoking experience. It features a visually appealing and intuitive interface with some of the most well-known puzzle styles, including Sudoku, Killer Sudoku, and Image Puzzles. The game's graphic design has been improved with a modern 3D logo and icon that is both visually appealing and user-centric, in keeping with current trends in the gaming industry. The game has changed to satisfy the increasing need for easily accessible, graphically stunning, and intellectually engaging gaming experiences. Brain Quest is positioned to dominate the puzzle gaming business by concentrating on these areas.


Objectives

  • Provide users with an easy-to-use interface so they can enjoy three levels of games with ease. 
  • Leverage visual appeal by adopting a 3D logo and modern visual design elements.
  • Introduce more games based on customer behavior and feedback. 


Goals

  • Improve User Engagement: By providing a range of problem formats, such as Sudoku, Killer Sudoku, and Image Puzzles, Brain Quest aims to promote consistent user interest. The goal of the game is to keep players interested, challenged, and inspired to come back often by offering a variety of difficulty settings and frequent content updates.
  • Boost the Development of Cognitive Skills: The goal of Brain Quest is to assist players in developing cognitive abilities including pattern recognition, reasoning, and problem-solving. Every kind of puzzle is made to test the brain on a different level, which makes it the perfect tool for anyone who wants to improve their critical thinking and mental agility while having fun.
  • Increase Accessibility and Reach: By providing accessibility features like colorblind modes, scalable font sizes, and user-friendly navigation, Brain Quest strives to be inclusive. The game is also made to appeal to puzzle fans as well as casual players, making it easily accessible to players of all ages, abilities, and cultural backgrounds.
  • Maximize Experience and Visual Appeal: Combining aesthetically pleasing design with seamless functionality is one of Brain Quest's main objectives. The game is designed to be both physically appealing and cognitively interesting, as evidenced by its 3D logo and interactive interface. The game aims to draw in and hold on to a wider audience by providing an immersive design experience.


Challenges

  • Market Competition for Puzzle Games

There are a lot of well-known and well-established puzzle games in the fiercely competitive market. It was challenging for Brain Quest to stand out from these well-known rivals, which made it challenging to draw in and keep new users. 

  • Providing Accessibility for a Broad View

Brain Quest had to design a game that would appeal to puzzle fans as well as casual players. One of the biggest challenges was finding the ideal balance between depth for puzzle fans and simplicity for casual gamers.

  • Retention of Users

Lack of sustained engagement is a common problem with casual gaming. To succeed in an extremely competitive industry, Brain Quest needed to figure out how to keep players returning after they had completed a few levels






Solutions

  • Defining with Distinct Features

Brain Quest concentrated on providing distinct puzzle kinds (Sudoku, Killer Sudoku, and Image Puzzles) and different difficulty levels in order to overcome the competitive market issue. These characteristics made the game unique, drawing in a larger player base and providing novel experiences that rivals couldn't match.

  • Easy-to-use Interface with Various Levels of Difficulty

Brain Quest developed a simple and user-friendly interface to guarantee accessibility for all users. Both serious puzzle solvers and casual gamers can enjoy the game and advance at their own speed thanks to the inclusion of multiple difficulty levels.

  • Providing Rewards for Using Social Features

Brain Quest used gamification features including leaderboards, achievements, and social sharing to increase user retention. These elements kept players interested over time by encouraging them to return, compete with others, and share their progress. Maintaining attention was also aided by frequent updates with new material.

Sub-Title 6:  

Key Features

  • Diverse Puzzle Games

A range of puzzles intended to test various cognitive abilities form the basis of Brain Quest. Among the primary games offered are: 

Sudoku is a traditional number problem that assesses your ability to reason and arrange numbers. Because it offers a range of difficulty levels, players of all skill levels can enjoy it. 

Killer Sudoku is a more difficult variation of Sudoku that includes mathematical problems. Adding further layers of strategy, each cage (a collection of cells) must add up to a certain amount. 

Players must reorganize a jumbled image back into its original form in an image puzzle. This puzzle aids in the development of pattern identification and spatial reasoning abilities.

Not only are these puzzles well-liked, but they are also made to help players solve problems more effectively, strengthen their brains, and have fun while doing so.

  • Multiple Difficulty Levels

Brain Quest provides a variety of difficulty levels for every kind of puzzle in order to serve a broad audience. This implies that both novice and experienced puzzle players can have fun with the game. The fact that there are several levels encourages people to advance their abilities over time.

Beginner: Simple puzzles with few limits and simple rules. 

Intermediate: More challenging puzzles requiring sophisticated tactics and analytical abilities. 

Advanced: Extremely difficult puzzles that test your ability to use reasoning and solve problems.

By including these tiers of difficulty, Brain Quest guarantees that players of all ages and skill levels will find the game entertaining and challenging. 

  • Accessibility Features

Brain Quest has incorporated a number of accessibility features in recognition of the varied demands of the gaming community. To accommodate players with varying needs, the game includes options for colorblind modes, font sizes that may be changed, and sound effects. The program is also optimized for Android, so users may play the game without interruption on the device.


 **Breakdowns** 

UI/UX Design Process by TechnoNext’s Expert Team (Brief)

  1. Research, Analysis & Study 

To establish Brain Quest, our expert team implemented a diverse research approach:


  • User Surveys: To learn about expectations, preferences, and problem areas, comprehensive surveys were conducted with a range of demographics.
  • Analysis of Competitors: To determine the market's advantages, disadvantages, and gaps, gaming services were examined.
  • Market Trends: To stay up to date with changing trends, like the demand for easy going and the growth of games including effectiveness, industry reports were studied.
  1. Wireframing & Prototyping


A crucial phase in converting our study findings into workable designs was wireframing:

  • Simplifying Navigation: To save user effort in locating desired items, an intuitive interface layout was designed.
  • Interactive Prototyping: Click-through prototypes were created to mimic user journeys and collect feedback in real time.
  • Iterative Testing: To improve features and get rid of problems, several rounds of user testing were carried out.


  1. Interface Design

Brain Quest's visual style was designed to appeal to modern users while being accessible. 

  • Color Palette: Vibrant colors like Purple were used to elicit appetite and excitement, while neutral tones were used for reading.
  • Typography: Clear, sans-serif fonts ensured readability across all devices.
  • Micro-Interactions: To improve feedback and engagement, subtle animations such as button pushes and loading indicators were used.


  1. Partnership in Development


The following was guaranteed by the design and development teams working together seamlessly:

  • Pixel-Perfect Implementation: Making certain that the finished product complies with design guidelines.
  • Optimization: To preserve a top-notch user experience, concentrate on quick load times and seamless transitions.
  • Consistency Across Platforms: a consistent experience on Android, and the web.

  1. Optimization After Launch

 

After the launch of the platform, our team continued to be actively involved in:

  • Performance Monitoring: Tracking user behavior and pinpointing areas that require improvement using analytics.
  • Integration of User Feedback: Quickly make adjustments in response to user feedback to improve satisfaction.
  • Scalable Improvements: In later iterations, adding services like subscription plans and scheduled orders.


Software Development Service V/S Software Engineering with Airlines Application

Software Development Services: These services cover the entire process of developing, designing, implementing, and supporting software that is customized to meet the demands of individual clients. Its main goal is to provide solutions that satisfy both user expectations and functional requirements.

  • Example of Software Development Services in Gaming Apps:
  1. TechnoNext designs the Brain Quest gaming app, focusing on creating a user-friendly interface for seamless puzzle navigation, customizable difficulty levels, and smooth interaction for an engaging gaming experience across all devices.
  2. The game analytics and progress tracking module is developed to provide players with real-time updates on their scores, levels, achievements, and recommendations, allowing for a more personalized and engaging gaming experience.

Software Engineering: The systematic and controlled process of designing, creating, testing, and maintaining software is known as software engineering. It places a strong emphasis on using engineering concepts, procedures, and practices to guarantee scalable, dependable, and high-quality software systems.

  • Example of Software Engineering in Gaming Apps:


  1. The back-end infrastructure for the game is engineered to handle heavy traffic, ensuring smooth performance and interaction during peak gaming sessions, and allowing for real-time gameplay without delays or disruptions.
  2. TechnoNext’s AI-powered recommendation system develops personalized puzzle challenges, level difficulty adjustments, and suggested games based on player behavior, preferences, and historical gameplay data to improve user engagement and retention.

With TechnoNext Software Limited as your reliable partner, how can custom software development improve user experience and increase business efficiency?

TechnoNext provides custom software development services that emphasize specialized solutions addressing unique business challenges for clients. By focusing on aesthetic user experiences, user interfaces, and software development, we build trust with clients, improving operational efficiency and automating key processes. We research to align with UX-focused business, the designs improve client engagement and satisfaction for the clients. Additionally, custom software provides flexibility, scalability, and security, enabling firms to expand and change. Ultimately, these solutions help clients achieve their goals while positioning TechnoNext as a trusted partner in their success.



Future Expectation

In the future, Brain Quest intends to expand its social elements, add new puzzle varieties, and keep enhancing its aesthetic appeal. Additionally, based on player performance and preferences, the developers are thinking about incorporating AI-powered personalized puzzle recommendations. In order to serve a worldwide user base, future iterations of the software are probably going to incorporate further accessibility features, such as voice commands and more language options. In order to guarantee that players may still enjoy the game without an internet connection, offline play modes are also planned.


A Seamless Gaming Experience to Enjoy the Journey with a Relaxed Mind.